Sentenced
Role: Engineering Lead (Team size: 2)
2D branching visual novel about two brothers finding the truth to a mystery behind their father's disappearance. ~1 hour to beat. ~2.5 hours for all endings.
My role is the lead engineer. Aside from working on appropriating tasks amongst engineers, I acted as a gameplay and tools engineering. The team used the Fungus visual novel engine and my role as a tools developer is to append the functionality of Fungus engine for designers. As a gameplay engineer, I worked on the matching mechanic and story transitions.