Frank Yang
Unity Developer
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I'm a Unity developer with a Master's in Computer Science (Game Development) from USC. I love crafting immersive experiences and exploring innovative mechanics. Some of my past work focuses on prototyping game/XR mechanics, XR UX design, and game engine programming.
Outside of game and XR development, you can find me playing video games (obviously :D) or practicing magic tricks. Feel free to reach out – I'm always excited to connect with fellow enthusiasts and collaborators!
Relevant Skills
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