Frank Yang

Unity Developer

Frank Yang

I'm a Unity developer with a Master's in Computer Science (Game Development) from USC. I love crafting immersive experiences and exploring innovative mechanics. Some of my past work focuses on prototyping game/XR mechanics, XR UX design, and game engine programming.


Outside of game and XR development, you can find me playing video games (obviously :D) or practicing magic tricks. Feel free to reach out – I'm always excited to connect with fellow enthusiasts and collaborators!

Relevant Skills

Unity Unity
C# C#
C++ C++
3D Math 3D Math
Blender Blender